Training the Flying Turtles

Colyne Stewart, AS XXXVI

For the April Fool’s TankArd

To the fighters of Ardchreag, Greetings,

Our plans to incorporate the flying turtles native to our lands into our fighting force is progressing well. Many test flights have been made, with only a few fatalities. The turtles can fly very swiftly over short distances, or slowly over great. However, once the turtles tire they land and move at a pace slower than their land born relatives. This can be problematic when being chased by knights on horseback.

Feed for the beasts is also a bit problematic, as their number one choice is fresh goblin meat. Goblins are not as numerous in the Cliffs as Trolls or Ogres, and can be hard to find. If on turtleback when they see one however, the turtle becomes unresponsive and will not stop until it has chased down and devoured the beastly thing. Flying turtles will also eat aquatic vegetation, but it must be moist. Turtle Riders must carry a separate bladder of water for the sole purpose of wetting greens before feeding.

In mock battles the turtles handled themselves very well. They have proven quite capable of flying down and grabbing fighters right out of their saddle, as long as their descent is not too steep. Regrettably, Aesop Brown of the Scarlet Bluffs is no longer with us. Even more regrettable is the death of his turtle, who smashed its head into a boulder while swooping after a goblin. The goblin was drawn and quartered for this offense.

Caring for the young flying turtles has been proceeding almost without a problem, under the guidance of the Reptilian Aeronautic Team (or RAT). The young turtles are housed in a domed hut, full of moist sand, with a pool of water in its centre. Perches and treat poles hang from the ceiling. Here the turtles remain until they are three months old, at which time they are the size of large dogs. They are then moved to specially built barns where they will stay unto maturity, at which point they are bigger than horses.

During its youth, the turtle goes through vigorious training where its inborn hostility is curbed (or at least, trained to be unleashed only on certain targets). They get used to being handled and small conscripts (some of Dwarf or Gnome descent) are lucky enough to get to break them in.

Our Flying Turtle Squad was used to good effect in the Ardchreag Rebellion of XXXVI that led to our becoming a Duchy. Soon they will become an integral part of our army.

In Service,

The Knight Marshal

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